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- Centers & Institutes Overview
- Center for Addiction and Mental Health Research
- Center for Criminal Justice and Social Research
- Center for Public Health Modeling and Response
- Center for Research on Health Disparities
- Clemson Rural Health
- Clinical Learning Research Center
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Faculty and Staff Profile
Jennifer BagwellSenior LecturerOffice: Phone: Email: JBAGWEL@clemson.edu Vita: View | |
Educational BackgroundDNP Executive Nursing Leadership MSN Nursing Education BSN Nursing | Courses TaughtUNDERGRADUATE:
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ProfileI believe that excellence is sought by adopting a practice of continuous quality improvement. I pilot strategies in my classroom, seek feedback from students and evaluate my course outcomes to continuously improve my teaching every semester. I recognize the uniqueness in all individuals and strive to conduct a classroom recognizing inherent differences in all aspects. The pedagogical tools are similar at all levels, in that active-learning methods are the most effective for promoting deep understanding and mastery. I use pure lecture as sparingly as possible and do as much as possible to get the students talking and applying material in the classroom. I want them to appreciate the long-term value of the material as it relates to their scientific studies and eventual careers. Over the past few years, I have incorporated gaming in the classroom. Games are not only fun, but also an effective teaching strategy. The use of games as a teaching strategy encourages involvement and increases both the motivation and the interest of the student. Games can make learning more enjoyable, particularly during a stressful time such as the Junior-1 nursing semester. Nursing literature highlights many reasons for using games as a teaching strategy, including the promotion of active learning, encouragement of critical thinking, the value of fun and excitement in learning, and replication of real-life situations. Using a game to teach content that may be considered dry or boring can bring about a fresh and enjoyable atmosphere. Moreover, games combined with lectures are more effective than lectures alone in improving student knowledge. Of course, games may need to be combined with lectures to ensure a well-organized teaching environment. As a student, I found that the work involved in teaching spoke to me. It was exciting. Even more exciting was coming to understanding the rationales behind the work we do as nurses. Becoming a nurse educator allowed me to dive into those rationales and think about the philosophies that drive our stated rationales. Teaching feeds my intrigue with understanding what motivates the action of individuals and groups, and I think it positions me to have the kind of impact in nursing that is required to contribute to patient care excellence. | |
Research InterestsNursing education
Honors and AwardsBON SECOURS NURSING EXCELLENCE IN LEADERSHIP (5/2015)
LinksProfessional PortfolioMitigating health disparities through future workforce development, education Saluting Four 'Superhero' Nurses |