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VIPR-GS

Virtual Prototyping of Autonomy-Enabled Ground Systems (VIPR-GS)

Research Focus Area:

Digital Engineering and Virtual Prototyping

The autonomy and power and energy focal areas feed into the digital engineering focal area, to enable the creation of a comprehensive framework for Virtual Prototyping of a complex system such as the modern off-road autonomous vehicle. Key enablers comprise a rigorous definition of requirements, tradespace exploration, and decision-making methodologies. Ultimately, digital engineering methodologies will enable the rapid transition from a concept to a fully optimized complex ground system in the form of a digital twin, that can subsequently be validated in a virtual space before moving on to agile physical prototyping.

Focus Area Director

Laura Redmond
Assistant Professor, School of Civil and Environmental Engineering and Earth Sciences
lmredmo@clemson.edu

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Complex and dynamic operational contexts require the agile development and deployment of the next-generation combat vehicle. To achieve such agility without compromising reliability, robustness, or mission readiness, new methods and tools are needed to allow systems and design engineers across multiple organizations to explore novel, innovative vehicle concepts, predict their performance in different operational scenarios, monitor their health during operation, and learn from these observations to expand and improve the domain knowledge

Research Efforts

  • 3.1 Computational Representation and Analysis of Mission and System Requirements

    Professor

    Rahul Rai

    Motivation

    Mission-level requirements cascade down and significantly impact system architecture, design and cost.

    Goal

    Create formal methods and associated computational tools to aid in the development of system-level requirements.

    Approach

    Use formal languages, natural language processing, and gaming to support derivation, visualization and change management of requirements networks.

  • 3.2 Model Interface Specification and Environment to Support Model Integration

    Professor

    Greg Mocko

    Motivation

    Virtual prototyping requires the integration of models across multiple disciplines and software environments

    Goal

    Increase reuse of behavioral models in ground vehicle simulation

    Approach

    • Curation and catalog of simulation models​
    • Ontological approach for model definition​
    • Retrieval and integration framework
  • 3.3 Best Practices for Computational Tradespace Exploration, Analysis and Decision-Making Tradespace Exploration, Analysis and Decision-Making

    Professor

    Cameron Turner

    Motivation

    Enhance the abilities of stakeholders to balance vehicle performance and capabilities versus project risk, budget, and schedule in a visual virtual environment

    Goal

    Enhance rapid, effective trade space exploration and analysis to guide the development of vehicle-level requirements

    Approach

    Enhance optimization and analysis through decomposition and surrogate modeling, highlight trade-off costs, use Bayesian techniques to validate decision-maker preferences and identify best practices for trade spaces

  • 3.4 Validation & Verification, Digital Twin

    Professor

    Laura Redmond

    Motivation

    To facilitate rapid virtual prototyping of autonomy-enabled ground vehicles, V&V processes must be created that ensure the accuracy and suitability of rapidly deployable models. The availability of digital twin tools will empower engineers in the analysis of product design and requirements development

    Goal

    • Create tools for improving vehicle safety and performance ​
    • Establish methods for increasing available quantitative data for test planning and risk management

    Approach

    Formal V&V methods and tools that can be applied in the planning, prototyping, and active-duty phases of an autonomy-enabled ground vehicle

  • 3.5 Agile Virtual and Physical Prototyping in Deep Orange

    Professor

    Chris Paredis

    Motivation

    Details to come

    Goal

    Details to come

    Approach

    Details to come

  • 3.6 Collaborative Design Teaming and Immersive Technologies for Ground Vehicle Systems Design

    Professor

    Greg Mocko

    Motivation

    The development of next generation ground vehicles is often accomplished via geographically dispersed teams using technology and associated mixed media vehicle representations. There are significant gaps that limit collaboration.

    Goal

    Develop an environment to enhance collaboration between engineering teams in multiple locations using immersive technology​

    Approach

    Identify hardware and software to support collaboration within conceptual design

  • 3.7 Computationally Augmented Decision Making in Model Creation, Validation, and Trade Space Evaluation

    Professor

    John Wagner

    Motivation

    Digital Twin tools enable virtual design to shorten product cycles and satisfy system requirements. The availability of subassembly models that balance fidelity with computational resources is critical. Similarly, automating the design-decision-making process with digital strategies can alleviate this pinch point.

    Goal

    Leverage machine learning approaches for intelligent formulation of digital twins and computationally augmented decision-making​

    Approach

    Use Bayesian Machine Learning approach for intelligent assembly of digital twin models, and Introduce simulated Machine Learning Agents in trade space analysis rounds to evaluate virtual designs

  • 3.22.8 Efficient Modeling and Guiding of Experimental Investigations of High-Performance Pistons Leveraging Bayesian and Machine Learning Approaches

    Professor

    Laura Redmond

    Motivation

    Desire to hasten adoption of new materials/coatings to improve ground vehicle performance

    Goal

    Create a streamlined design and qualification process that assesses thermal and mechanical performance of the piston while minimizing test expenses​

    Approach

    • Select HTC boundary conditions and optimal sensor locations for piston testing leveraging Bayesian and machine learning approaches. ​
    • Validation with engine tests using instrumented pistons​
    • Leverage the calibration/test planning methodology to formulate a streamlined procedure for design and qualification of next generation pistons considering fatigue
  • 3.22.9 Virtual and Physical Prototyping Aided by Continuous Experimental Feedback:  Deep Orange 15 Project

    Professor

    Robert Prucka

    Motivation

    Increasing ground speed of autonomous vehicles is a high priority – ‘Remote Rescue’​

    Goal

    Produce a demonstration platform that integrates concepts of autonomy, wheeled vehicles, and hybrid powertrains to enable higher ground speeds over rough terrain​

    Approach

    Design and build a ‘Remote Rescue’ vehicle with the Deep Orange process while being supported by a R&D vehicle team
  • 3.22.10 Cross-cutting Tradespace Techniques for Ground Vehicle Systems

    Professor

    Cameron Turner

    Motivation

    Complete the Design Loop by using collected on-vehicle test data to enable forward and reverse studies of platform designs (e.g., original concept, actual production, future enhancements) to identify successes and limitations of the designs for both Deep Orange and GVSC​​

    Goal

    Develop a unified Tradespace Environment for Ground Vehicle Systems, using historical on-vehicle sensor data and multi-fidelity vehicle technology models for internal (within Deep Orange/VIPR/GVSC) and external use that can inform two-stage decision-making and multi-objective problem decomposition within tradespace decision-making processes

    Approach

    Five Coordinated Research Efforts​
    • Effort 1 – Digital Twin Tradespace Analysis Strategy for Design Evaluation & Platform Enhancements for Ground Vehicles​
    • Effort 2 – Two-Stage Tradespace Decision-Making​
    • Effort 3 – Tradespace Fidelity​
    • Effort 4 – Relevant Data Extraction for Decision-Making ​
    • Effort 5 – Data-Driven Decomposition with Multivariate Gaussian Process
  • 3.22.11 Advanced Visualization, Simulation, and Human Integration through the Digital Design and Simulation Studio

    Professor

    Greg Mocko

    Motivation

    • To accelerate research within the VIPR-GS center and provide a shared facility focused on modeling and simulation.​
    • Provide a center-wide competence area to support research​​

    Goal

    Establish facility and sandbox to support an advanced visualization, identify modeling approaches and serve as the test-bed for advanced modeling and simulation and immersive and gaming approaches.

    Approach

    Engage with software partners, industry quad members, GVSC researchers, and VIPR-PI to identify the best practices for advanced modeling simulation
  • 3.22.12 Online Surrogate Optimization of the Tradespace

    Professor

    Margaret Wiecek

    Motivation

    More to come

    Goal

    More to come

    Approach

    More to come
  • 3.22.13 Leveraging Emerging Natural User Interface Technology to Support Optimal Soldier-Vehicle Interaction in Next-Generation Autonomous Vehicles

    Professor

    Julian Brinkley

    Motivation

    More to come

    Goal

    More to come

    Approach

    More to come